AI Insights · Timothy · October 2021
Top 5 Sandbox Games in Africa Q3 2021: Performance Insights
Discover the performance trends of the top 5 sandbox games in Africa for Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 sandbox games on a unified platform in Africa showcased varied performance trends. Here’s a closer look at the key metrics for Roblox, Minecraft, Blockman GO, Terraria, and Block Craft 3D: Building Games.
Roblox exhibited a steady increase in weekly revenue, peaking at approximately $84K in early July. The game’s weekly downloads fluctuated, reaching a high of around 105K in the last week of September. Weekly active users saw a significant rise, culminating in roughly 2.36M by the end of the quarter.
Minecraft experienced a gradual decline in weekly revenue, dropping to about $10K in mid-September before slightly recovering to $13K by the end of the month. Downloads for the game remained relatively stable, with a peak of 1.6K in early September. The active user base showed minor fluctuations, ending the quarter at approximately 87K.
Blockman GO saw a varied performance in weekly revenue, peaking at $1K in late June and reaching a low of $552 in mid-September before rebounding to $957 by the end of the quarter. Downloads fluctuated, with a high of 10.7K in mid-July and ending the quarter at around 6.7K. The game’s active user base remained relatively stable, closing the quarter with approximately 84K users.
Terraria had modest weekly revenue, peaking at $343 in late September. Downloads were consistently low, with a peak of 96 in mid-September. Active users for Terraria saw a slight increase, reaching 168 in mid-September before settling at 139 by the end of the quarter.
Block Craft 3D: Building Games showed a consistent weekly revenue trend, peaking at $444 in the final week of September. Downloads saw a significant drop towards the end of the quarter, from 75K in late June to 14K by the end of September. Active users also declined, from a peak of 422K in mid-July to around 209K by the end of the quarter.
These insights are derived from Sensor Tower data. For more detailed analysis and additional insights, visit Sensor Tower.